
Issue TWO – You can lead a horse to water, but it can’t cut a watermelon…unless it has a vorpal hoofs ?
Welcome to Doktor Grym’s Enhancement Table, a place to get assistance in dealing with assorted in and out of game issues as well provide you with solutions to resolve them. I will be skimming assorted forums and the threads therein and look for the subjects that people have had a hard time resolving.
During this second part of the series, I will be going over other ways of providing threat to the players’ PCs and generally making the players provide you ways to introduce that threat. I’m going to cover devious and realistic methods of giving players’ PCs grief in game. In particular, I’ll focus on financial, social and political danger and diplomatic solutions. As the article closes, I will cover some toolbox items such as chemicals, disease, drugs and poison as well as when to place traps and other unexpected surprises for the players and their PCs.